Pachi-Pachi might have been intended to be used on spaces 10-12, along with The Light and Card.Pachi-Pachi is by far the most complete of the unused bosses still present in the final game's coding, having a complete set of fully-animated sprites (including intro and knockout sprites) and a near-final stage design.The Deluxe+ artbook that came with the First Release physical edition in Japan reveals why Pachi-Pachi was cut: the gameplay flow of their fight was deemed too similar to Pirouletta.One of the reasons Pachi-Pachi may have been scrapped was to not make All Bets Are Off! unfair, or to so the spaces were accurate to the board King Dice uses.Pachi-Pachi's death animation would have consisted of their eye-popping out of its socket, starting to explode while rocking back and forth. As the boss took more damage, they would move faster as more balls started falling. Balls would drop from the top of the arena, which would cause the platforms to tilt. It could easily be dodged by moving the opposite way as Pachi-Pachi, as it shortly disappears 3 seconds after it is fired. Pachi-Pachi would move across the room, occasionally shooting a beam of fire through the hole of their head. In the intro before the battle begins, Pachi-Pachi turns on their ears, grows two horns in the top of the head and their nose, and begins to fight Cuphead and Mugman. Very little is specifically known about Pachi-Pachi's personality, apart from the fact that they seem to enjoy talking in rhyme, as evident by their unfinished death screen.
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